|
void | SetCalibraFile () |
| Load the corresponding calibration file according to the selection in the project.
|
|
void | RefreshBeaconTran () |
| Refresh and re-acquire the coordinate information of the large spatial positioning board.
|
|
void | CleanBeaconData () |
| Clearing the algorithm data invalidates the large spatial positioning function.
|
|
void | RefreshBeacon () |
| Refresh and re-acquire the coordinate information of the large spatial positioning board.
|
|
void | CleanBeacon () |
| Clearing the algorithm data invalidates the large spatial positioning function.
|
|
|
static TagProfileLoading | Instance [get] |
|
List< GameObject > | GroundPlaneList [get, set] |
|
The documentation for this class was generated from the following file: