Unity XR SDK API
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This is the complete list of members for Ximmerse.XR.Utils.RxDraw, including all inherited members.
DepthRendering (defined in Ximmerse.XR.Utils.RxDraw) | Ximmerse.XR.Utils.RxDraw | static |
DrawArrow(Vector3 center, Quaternion rotation, float tipPivot, float shaftWidth, float tipWidth, Color color, float duration=0) | Ximmerse.XR.Utils.RxDraw | inlinestatic |
DrawCone(Vector3 center, Quaternion rotation, float width, float height, Color color, float duration=0) | Ximmerse.XR.Utils.RxDraw | inlinestatic |
DrawCube(Vector3 center, Quaternion rotation, float size, Color color, float duration=0) | Ximmerse.XR.Utils.RxDraw | inlinestatic |
DrawCuboid(Vector3 center, Quaternion rotation, Vector3 size, Color color, float duration=0) | Ximmerse.XR.Utils.RxDraw | inlinestatic |
DrawCylinder(Vector3 center, Quaternion rotation, float width, float height, Color color, float duration=0) | Ximmerse.XR.Utils.RxDraw | inlinestatic |
DrawDogSkeleton(Vector3 position, Quaternion rotation, Vector3 scale, Color color, float duration=0) | Ximmerse.XR.Utils.RxDraw | inlinestatic |
DrawDogSkeletonLine(Vector3 position, Quaternion rotation, Vector3 scale, Color color, float duration=0) | Ximmerse.XR.Utils.RxDraw | inlinestatic |
DrawGrids(Vector3 position, Quaternion rotation, int gridX, int gridY, float gridXSize, float gridYSize, Color gridColor, float duration=0, RxDrawAlignment drawAlignment=RxDrawAlignment.LeftBottom) | Ximmerse.XR.Utils.RxDraw | inlinestatic |
DrawGUICircle(Vector3 Position, float Radius, Color color, Camera cameraTarget=null, float duration=0) | Ximmerse.XR.Utils.RxDraw | inlinestatic |
DrawHumanSkeleton(Vector3 position, Quaternion rotation, Vector3 scale, Color color, float duration=0) | Ximmerse.XR.Utils.RxDraw | inlinestatic |
DrawHumanSkeletonLine(Vector3 position, Quaternion rotation, Vector3 scale, Color color, float duration=0) | Ximmerse.XR.Utils.RxDraw | inlinestatic |
DrawLine(Vector3 start, Vector3 end, Color color, float duration=0) | Ximmerse.XR.Utils.RxDraw | inlinestatic |
DrawLine(Vector3 start, Vector3 end, Color color, float lineWidth, float duration=0) | Ximmerse.XR.Utils.RxDraw | inlinestatic |
DrawMesh(Mesh m, Vector3 center, Quaternion rotation, Vector3 scale, Color color, float duration=0) | Ximmerse.XR.Utils.RxDraw | inlinestatic |
DrawMeshWireframe(Mesh m, Vector3 center, Quaternion rotation, Vector3 scale, Color color, float duration=0) | Ximmerse.XR.Utils.RxDraw | inlinestatic |
DrawPlane(Vector3 center, Quaternion rotation, float width, float height, Color color, float duration=0) | Ximmerse.XR.Utils.RxDraw | inlinestatic |
DrawPyramid(Vector3 center, Quaternion rotation, float width, float height, Color color, float duration=0) | Ximmerse.XR.Utils.RxDraw | inlinestatic |
DrawQuad(Vector3 center, Quaternion rotation, float width, float height, Color color, float duration=0) | Ximmerse.XR.Utils.RxDraw | inlinestatic |
DrawRay(Vector3 start, Vector3 direction, Color color, float duration=0) | Ximmerse.XR.Utils.RxDraw | inlinestatic |
DrawRay(Vector3 start, Vector3 direction, Color color, float lineWidth, float duration=0) | Ximmerse.XR.Utils.RxDraw | inlinestatic |
DrawRotationGizmos(Vector3 position, Quaternion rotation, float scale, float duration=0) | Ximmerse.XR.Utils.RxDraw | inlinestatic |
DrawScaleGizmos(Vector3 position, Quaternion rotation, float scale, float duration=0) | Ximmerse.XR.Utils.RxDraw | inlinestatic |
DrawScreenRect(Color Color, float Scale=1, float Duration=0) | Ximmerse.XR.Utils.RxDraw | inlinestatic |
DrawSphere(Vector3 center, float radius, Color color, float duration=0) | Ximmerse.XR.Utils.RxDraw | inlinestatic |
DrawTranslateGizmos(Vector3 position, Quaternion rotation, float scale, float duration=0) | Ximmerse.XR.Utils.RxDraw | inlinestatic |
DrawWireCone(Vector3 center, Quaternion rotation, float width, float height, Color color, float duration=0) | Ximmerse.XR.Utils.RxDraw | inlinestatic |
DrawWireCube(Vector3 center, Quaternion rotation, float size, Color color, float duration=0) | Ximmerse.XR.Utils.RxDraw | inlinestatic |
DrawWireCuboid(Vector3 center, Quaternion rotation, Vector3 size, Color color, float duration=0) | Ximmerse.XR.Utils.RxDraw | inlinestatic |
DrawWiredCube(Vector3 center, Quaternion rotation, float size, Color color, Color wireColor, float duration=0) | Ximmerse.XR.Utils.RxDraw | inlinestatic |
DrawWiredCuboid(Vector3 center, Quaternion rotation, Vector3 size, Color color, Color wireColor, float duration=0) | Ximmerse.XR.Utils.RxDraw | inlinestatic |
DrawWiredPlane(Vector3 center, Quaternion rotation, float width, float height, Color color, Color wireColor, float duration=0) | Ximmerse.XR.Utils.RxDraw | inlinestatic |
DrawWiredQuad(Vector3 center, Quaternion rotation, float width, float height, Color color, Color wireColor, float duration=0) | Ximmerse.XR.Utils.RxDraw | inlinestatic |
DrawWiredSphere(Vector3 center, float radius, Color color, Color wireColor, float duration=0) | Ximmerse.XR.Utils.RxDraw | inlinestatic |
DrawWirePlane(Vector3 center, Quaternion rotation, float width, float height, Color color, float duration=0) | Ximmerse.XR.Utils.RxDraw | inlinestatic |
DrawWireQuad(Vector3 center, Quaternion rotation, float width, float height, Color color, float duration=0) | Ximmerse.XR.Utils.RxDraw | inlinestatic |
DrawWireSphere(Vector3 center, float radius, Color wireColor, float duration=0) | Ximmerse.XR.Utils.RxDraw | inlinestatic |
RxCameraSpaceType enum name (defined in Ximmerse.XR.Utils.RxDraw) | Ximmerse.XR.Utils.RxDraw | |
RxDrawAlignment enum name (defined in Ximmerse.XR.Utils.RxDraw) | Ximmerse.XR.Utils.RxDraw | |
SetCustomMaterial(Material CustomMaterial, int Pass=0) | Ximmerse.XR.Utils.RxDraw | inlinestatic |
Text3D(Vector3 position, Quaternion rotation, float scale, string text, Color color, float Duration=0, Font font=null, FontStyle style=default(FontStyle)) | Ximmerse.XR.Utils.RxDraw | inlinestatic |